Half-Life 2 (Orange Box): Prima Official Game Guide

Books : Half-Life 2 (Orange Box): Prima Official Game Guide

Half-Life 2 (Orange Box): Prima Official Game Guide

by: David Hodgson, Stephen Stratton



 : Half-Life 2 (Orange Box): Prima Official Game Guide
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Binding: Paperback
Dewey Decimal Number: 794
EAN: 9780761556930
ISBN: 0761556931
Label: Prima Games
Manufacturer: Prima Games
Number Of Items: 1
Number Of Pages: 352
Publication Date: 2007-10-09
Publisher: Prima Games
Release Date: 2007-10-09
Studio: Prima Games



Editorial Review:

Product Description•Complete strategy for Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, and Team Fortress 2.
Half-Life 2: Enhanced biographies and enemy information showcasing all the new entities!
•G-Man locations, hidden item stashes, and more revealed!
Portal: Tactics for every single level, with incredible, mind-bending shortcuts from the development team!
Team Fortress 2: Complete information for all characters and insanely advanced tactics for every map.
•Comprehensive list of all Xbox 360 Achievements, with hints for completing them.
•Fully labeled maps of every single level in all five games!
•Raising the Bar: Exclusive artwork and developer interviews for all games!


















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Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Jej, s^m st^f
Yeah, it's been established that we have two different types of gamers: those who are appalled by those who use strategy guides, and those who think it's fun to check out extra stuff after playing the game. Whatever. Anyway, I'm a little sceptical on the thoroughness of this thing, because I noticed that it doesn't cover every G-Man appearance; and after I found one not listed, I noticed that unlisted sightings are all over the Steam forums. Hm, dubiety.



Rating: 5 out of 5 stars - If you have Half Life 2, you should have this guide
This is a great guide. It is over 300 pages thick with detailed information about every location. It covers Half Life 2 as well as Counter Strike - Source. The entire guide is in full color and printed on heavy paper.

In addition to explaining gameplay details, the guide also covers some basic information that would normally be in a manual. Since HL2 does not come with a manual, this is very nice. It is not something I would normally expect from a strategy guide, but I appreciate that they went the extra mile there.

This is also the kind of game that makes a strategy guide important. HL2 is not a mindless shooter, so you are likely to get stuck at some point. This guide is a great tool and will help you out when you need it.

Note that this guide is not the same is the "Official Hint Book" that ships with the collector's edition. In fact, the booklet that ships with the collector's edition is really just an advertisement for this book. Get the real thing and ignore the collector's edition.



Rating: 5 out of 5 stars - Excellent guide!
First let me say that the HL2 Guide does have tons of spoilers in it. So if you really want to be surprised don't look at it until you get stuck. But having said that it is a great guide. Also it is in glorious full color.

The HL2 Guide is broken into five sections:

First is an overview of all the weapons in the game. Full color illustartions and good info.

The second is an overview of all the characters you will encounter. Again, full color illustrations and good info.

The third section is the real meat of the book and contains the walkthroughs of each mission. What makes this section so nice is that a great map of the level is provided, which is better than the ones they did for Doom3, and full color screen shots that take you step by step through each mission. In addition, great tips and other goodies are highlighted for each level. If you get stuck on a level this is the place to look. Also, it is a great read AFTER you finish a level to pick up some tips and maybe see a few things you might have missed. It also narrates the story so you can actually read through this section almost like a book.

The fourth section of the guide covers Counter-Strike.

Lastly the book includes all the cheat codes you could ever want.

Overall it is a very well done guide that will help you through a few tricky levels and has excellent production values.



Rating: 5 out of 5 stars - Don't read before playing - Use it to find what you missed
As is to be expected with any review guide, Prima's Half-Life 2 Strategy Guide contains **alot** of spoilers. In fact, most every plot detail is outlined within these pages. If you are still playing Half-Life 2, have a look at the first several chapters (detailing your adversaries and how to dispatch them) and then put it aside, referring to it only when you are hopelessly stuck on a puzzle or an action sequence.

However, once you've gone through Half-Life 2, you should read to your hearts content. Prima does an exhaustive job of detailing every nook and cranny of the game - from each appearance of the G-Man to each public service announcement made by Dr. Breen, from each ammo cache to each interesting newspaper clipping tacked to a wall. Its a fount of information and one of the few FPS strategy guides worth owning. This will help you get your money's worth out of Half-Life 2.



Rating: 5 out of 5 stars - Thanks Dude
well....all i can say is thanks to the guy who totally blew a lot of the story....and thanks Prima for releasing this information to this stupid.....uh....*thinking of a "tame" word*....blabbermouth



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I've heard it said by Dave Winer and many many others: if only Dean had reinvested half the money raised into the Internet, then ...

OK, so you're the Dean Campaign Chief Information Officer in August 2003. The money starts to roll in. $20 million over six months, $2-4 million per month.

What would you spend the money on?

  1. What does your monthly budget look like?
  2. What is your application and infrastructure portfolio?
  3. How much will you allocate to maintenance?
  4. You're building from scratch, so what problems do you hope to avoid through wise architecture?
  5. What are your big milestones?
  6. Who are your key vendors?

How do you spend in consonance with the campaign strategy?

  1. How will you use the Internet to bring offline voters into the campaign at the same numbers as radio or television broadcasts?
  2. What is your online strategy for responding to attack ads and opposition pundits in radio, television and print?
  3. Online community takes time to build and is very hard to organize geographically. What will you do to match the state-by-state primary schedule?
  4. What can you do with online services to serve the campaign in caucus states?
  5. You are preparing for Bush to launch in Spring 2004. What are your countermeasures to reach out to moderate Republicans online while the GOP uses its advanced voter email systems to barrage 200 million validated email addresses?
  6. How will you lower the cost-per-vote vs. the GOP?

Wikis are shedding their free-for-all reputation and getting down to business. We found four IT shops that are tapping enterprise wikis to transform some of their internal processes.
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The authors of the new book "Sex and War" talk with Wired Science how biology and technology have shaped violence and war in the past and likely will in the future.
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This is a first for yours truly--Wi-Fi from a commercial flight: I'm blogging from somewhere above 10,000 feet on Virgin America's press event flight to kick off its commercial launch of Internet in-flight Internet service. The flight is littered with e-celebrities and a few real ones (a couple of the great ensemble from 30 Rock are here). We're flying over the ocean. And the Gogo Internet service from Aircell seems to be working just fine. I've Twittered, I've IM'd, and I'm about to post this blog entry. (Success! Updated later.)

There are about 130-odd people aboard, and I should apparently recognize lots of people, but I am so unhip, as Douglas Adams once wrote, that it's a wonder my bum doesn't fall off. I was able to talk briefly with Dave Cush, the head of Virgin America, who is very keen on having this rolled out, and at some length with Jack Blumenstein, the head of Aircell. (I did a in-flight air-to-ground interview with Blumenstein for BoingBoingTV which I'll link to when my fine friends there have the segment edited and up.)

virgin_wifi_small.jpg

The service works as one might expect: Aircell has had months to troubleshoot problems via the American pilot, and we're flying right around San Francisco, so nothing unpredictable in the middle part of the country. In a quick test using Qwest's bandwidth tester, I was able to get 700 Kbps downstream--while there were 100 other people using the service, too.

This wasn't a commercial flight (it was technically a charter), but it was on a regular Virgin America Airbus 320 using Aircell's ground network. Some material was broadcast live from the plane to YouTube Live, which was hosting a simultaneous event on the ground at Fort Mason in San Francisco.

This is the first time I've used Internet service on a commercial plane. Back a few years ago, I was on a Connexion by Boeing press flight that used ground stations for the flight instead of the production satellite servers.

Virgin isn't the first domestic airline to launch Internet service; American Airlines has a pilot with 15 planes that have been in the air on cross country routes for nearly three months. But Virgin is poised to be the first airline to launch Wi-Fi fleet wide. Delta has made a commitment--and they have several hundred planes in the U.S.--but hasn't gotten its first bird launched with service. Alaska, Southwest, and JetBlue have various plans that seem to have been pushed into 2009.

(Photo courtesy Virgin America. I'm the guy in an oatmeal sweater holding a white MacBook up. Disclosure for clarity: I paid my own way to San Francisco for the event.)


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Half-Life 2 (Orange Box): Prima Official Game Guide

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