Halo 2

VideoGames : Halo 2

Halo 2

from: Microsoft



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Binding: Video Game
Brand: Microsoft
EAN: 0805529792234
ESRB Age Rating: Mature
Label: Microsoft
Manufacturer: Microsoft
Model: XBMSFT 805529792234
Platform: Xbox
Publisher: Microsoft
Release Date: 2004-11-09
Studio: Microsoft

Features:
  • Master Chief can now wield two weapons at once, board Covenant vehicles and steal Covenant weapons like the incredible double energy sword
  • Lead an all-new unit of super-soldiers, the ODST -- tougher, badder and deadlier versions of your old comrades
  • New enemies, allies and surprises around every corner - intense combat action with enhanced AI and real-time lighting
  • Immense single-player action with maassive landscapes and huge cities to explore and defend - destructible and interactive environments
  • Take the action online with your Xbox Live and switch sides, to become a Covenant Elite!


Rating: 5 out of 5 stars - Halo 2 Seduced Me
I'm not a gamer. The most game I'll dabble in are games based off of movies or shows that I loved. So I really don't know much about what makes a great game a great game. I've enjoyed Crash Bandicoot and Resident Evil 4 when I played, but only moderately. The story of how I got interested in HALO is very different than those. See, my friends love playing games, and when we'd chill and drink, the nights that we didn't go out would end in them playing against each other in HALO 3. Eventually, tired of being the odd man out, I picked up a controller and started playing... and naturally, got killed in each round. So I went home to practice, and since my dad loves games, all I had to do was ... Read More



Rating: 5 out of 5 stars - Good Game, But Could Be Better
Halo 2 is a good game, but not perfect. The campaign is fun, a little short, but fun. The levels are great on any difficulty, and I love the Elite missions. They are fun and challenging, a great twist to the game. The only two things I wished that did not happen in the game was the short storyline, and the ending. They leave you hanging, waiting for the third Halo. Campaign is fun, but it is not a fun game unless it has a good multiplayer. The multiplayer maps are great, but there are not enough of them. Bungie could have waited a while to bring out the game to make more multiplayer maps. Overall a good game.

Campaign- 4 stars
Multiplayer- 4 stars
Fun- 5 stars
... Read More



Rating: 4 out of 5 stars - Not as good as the first, but still an excellent follow-up
After the incredible installment of Halo it seemed like every gamer around simply couldn't wait to play the follow up! Well here it is, finally in my hands! I'm happy to report that overall this is a very solid follow-up to the first installment. There are a couple minor things that I didn't like, but there are a lot of things they added into the game that are just awesome.

After the first game I was kind of wondering how they would follow it up since the Halo facility blew up and the Master Chief with Cortana were the only two sentient beings left alive. Well Halo 2 brings us deeper into the lore of the rings and their Forerunner builders. Apparently there is definitely more ... Read More



Rating: 3 out of 5 stars - good purchase
This one of the best deals i have found on a game by far. Halo 2 is a game where the multiplayer is not that interesting but the in depth story line is all there this game should be played for the story line if nothing else.



Rating: 5 out of 5 stars - Grandson loves Halo 2
I have no idea how to play this game, but my grandson does and he loves it.



 



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Page added by Erik Drolshammer

Secondary benefits:

  • More content and more consistent content in the Agile 2.0 wiki space
  • A list of unsolved "pains" that we should know how to solve
  • Code examples/patches to ease some known pains.

Some starting questions

  • Deployment and packing
    • Create Maven-archetype? (programming)
  • Maintenance
    • What problems usually cause problems later on?
    • Can these be prevented with simple/cheap means?
    • Code monsters?
      • There has recently been created a maven-plugin which checks for new versions of the dependencies in a project. Perhaps this is worth looking at as a means to detecting possible library update candidates?

This is a first for yours truly--Wi-Fi from a commercial flight: I'm blogging from somewhere above 10,000 feet on Virgin America's press event flight to kick off its commercial launch of Internet in-flight Internet service. The flight is littered with e-celebrities and a few real ones (a couple of the great ensemble from 30 Rock are here). We're flying over the ocean. And the Gogo Internet service from Aircell seems to be working just fine. I've Twittered, I've IM'd, and I'm about to post this blog entry. (Success! Updated later.)

There are about 130-odd people aboard, and I should apparently recognize lots of people, but I am so unhip, as Douglas Adams once wrote, that it's a wonder my bum doesn't fall off. I was able to talk briefly with Dave Cush, the head of Virgin America, who is very keen on having this rolled out, and at some length with Jack Blumenstein, the head of Aircell. (I did a in-flight air-to-ground interview with Blumenstein for BoingBoingTV which I'll link to when my fine friends there have the segment edited and up.)

virgin_wifi_small.jpg

The service works as one might expect: Aircell has had months to troubleshoot problems via the American pilot, and we're flying right around San Francisco, so nothing unpredictable in the middle part of the country. In a quick test using Qwest's bandwidth tester, I was able to get 700 Kbps downstream--while there were 100 other people using the service, too.

This wasn't a commercial flight (it was technically a charter), but it was on a regular Virgin America Airbus 320 using Aircell's ground network. Some material was broadcast live from the plane to YouTube Live, which was hosting a simultaneous event on the ground at Fort Mason in San Francisco.

This is the first time I've used Internet service on a commercial plane. Back a few years ago, I was on a Connexion by Boeing press flight that used ground stations for the flight instead of the production satellite servers.

Virgin isn't the first domestic airline to launch Internet service; American Airlines has a pilot with 15 planes that have been in the air on cross country routes for nearly three months. But Virgin is poised to be the first airline to launch Wi-Fi fleet wide. Delta has made a commitment--and they have several hundred planes in the U.S.--but hasn't gotten its first bird launched with service. Alaska, Southwest, and JetBlue have various plans that seem to have been pushed into 2009.

(Photo courtesy Virgin America. I'm the guy in an oatmeal sweater holding a white MacBook up. Disclosure for clarity: I paid my own way to San Francisco for the event.)






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